谁给我几套法师天赋点的配置,谢谢!请问谁知道法师的天赋应该怎么加
请问谁知道的天赋应该怎么加好?谢谢!
一般加点有两种加法,火和奥,冰和奥,火的攻击比较强,冰可能更适合单挑。组队的时候火法会让杀怪更有效率,某些时候早几秒,迟几秒往往是全队安全的关键哦。这个网站有很多这方面的资料,可以去看看: 下面是一个很典型的加法:加火和奥 Arcane Talents (31 points) Improved Arcane Missiles - 5/5 points Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles. Arcane Focus - 5/5 points Reduces the chance that the opponent can resist your arcane spells by 10%. Arcane Subtlety - 1/3 point Reduces the threat generated by your offensive arcane spells by 20%. Arcane Concentration - 5/5 points Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Evocation - 1/1 point While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds. Arcane Meditation - 5/5 points Allows 15% of your Mana regeneration to continue while casting. Arcane Mind - 4/4 points Increases your maximum Mana by 8%. Presence of Mind - 1/1 point When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell. Arcane Instability - 3/3 points Increases your spell damage and critical strike chance by 3%. Arcane Power - 1/1 point When activated, your spells deal 35% more damage while costing 35% more mana to cast. This effect lasts 15 seconds. Frost Talents (0 points) None Fire Talents (20 points) Improved Fireball - 5/5 points Reduces the casting time of your Fireball by 0.5 seconds. Impact - 5/5 points Gives your fire spells a 10% chance to stun the taget for 2 seconds. Ignite - 5/5 points Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds. Flame Throwing - 2/2 points Increases the range of your fire spells by 6 yards. Pyroblast - 1/1 point Hurls an immense fiery boulder that causes 148 to 195 fire damage and an additional 56 damage over 12 seconds. Burning Soul - 2/3 points Gives your fire spells a 50% chance to not lose casting time when you take damage.